I have exactly the same issue. The current Windows build is ramping up to 4 GB and then crashes. Or even if it doesnt crash, somethingin the software fails. So even if it doesnt crash it doesent sync either. I wonder if this couldnt be solved by using a 64 bit client that could address more than 4 GB of memory. But so far I havent seen that as an option for Windows at the moment.
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